Mon compte

connexion

inscription

   Publicité D▼


 » 
allemand anglais arabe bulgare chinois coréen croate danois espagnol espéranto estonien finnois français grec hébreu hindi hongrois islandais indonésien italien japonais letton lituanien malgache néerlandais norvégien persan polonais portugais roumain russe serbe slovaque slovène suédois tchèque thai turc vietnamien
allemand anglais arabe bulgare chinois coréen croate danois espagnol espéranto estonien finnois français grec hébreu hindi hongrois islandais indonésien italien japonais letton lituanien malgache néerlandais norvégien persan polonais portugais roumain russe serbe slovaque slovène suédois tchèque thai turc vietnamien

Significations et usages de Sensory_memory

Définition

⇨ voir la définition de Wikipedia

   Publicité ▼

Wikipedia

Sensory memory

                   

During every moment of an organism's life, sensory information is being taken in by sensory receptors and processed by the nervous system. Humans have five main senses: sight, hearing, taste, smell, touch. Sensory memory (SM) allows individuals to retain impressions of sensory information after the original stimulus has ceased.[1] A common demonstration of SM is a child's ability to write letters and make circles by twirling a sparkler at night. When the sparkler is spun fast enough, it appears to leave a trail which forms a continuous image. This "light trail" is the image that is represented in the visual sensory store known as iconic memory. The other two types of SM that have been most extensively studied are echoic memory, and haptic memory; however, it is reasonable to assume that each physiological sense has a corresponding memory store. Children for example have been shown to remember specific "sweet" tastes during incidental learning trials but the nature of this gustatory store is still unclear.[2]

Contents

  Characteristics

SM is considered to be outside of cognitive control and is instead an automatic response. The information represented in SM is the "raw data" which provides a snapshot of a person's overall sensory experience. Common features between each sensory modality have been identified; however, as experimental techniques advance, exceptions and additions to these general characteristics will surely evolve. The auditory store, echoic memory, for example, has been shown to have a temporal characteristic in which the timing and tempo of a presented stimulus affects transfer into more stable forms of memory.[3] Four common features have been identified for all forms of SM:[3]

  1. The formation of a SM trace is independent of attention to the stimulus.
  2. The information stored in SM is modality specific. This means for example, that echoic memory is for the exclusive storage of auditory information, and haptic memory is for the exclusive storage of tactile information.
  3. Each SM store represents an immense amount of detail resulting in very high resolution of information.
  4. Each SM store is very brief and lasts a very short period of time. Once the SM trace has decayed or is replaced by a new memory, the information stored is no longer accessible and is ultimately lost. All SM stores have slightly different durations which is discussed in more detail on their respective pages.

It is widely accepted that all forms of SM are very brief in duration; however, the approximated duration of each memory store is not static. Iconic memory for example has an average duration of 500 ms which tends to decrease with age.[4] The SM is made up of spatial or categorical stores of different kinds of information, each subject to different rates of information processing and decay. Genetics also play a role in SM capacity; mutations to the brain-derived neurotrophic factor (BDNF), a nerve growth factor, and N-methyl-D-aspartate (NMDA) receptors, responsible for synaptic plasticity, decrease iconic and echoic memory capacities respectively.[5][6]

  Types

  Iconic memory

Iconic memory represents SM for the visual sense of visual perception/sight. Visual information is detected by photoreceptor cells in the eyes which is then sent to the occipital lobe in the brain. Iconic memory was the first sensory store to be investigated with experiments dating back as far as 1740. One of the earliest investigations into this phenomenon was by Johann Andreas Segner (1704 - 1777) a German physicist and mathematician.[7] In his experiment, Segner attached a glowing coal to a cartwheel and rotated the wheel at increasing speed until an unbroken circle of light was perceived by the observer. He calculated that the glowing coal needed to make a complete circle in under 100ms to achieve this effect which he determined was the duration of this visual memory store. Segner's estimate of the duration of iconic memory is not far off of what George Sperling found over 100 years later using his famous partial report paradigm.[8] Iconic memory decays faster than average people, in people with Alzheimer's disease. Therefore people that show signs of fast decaying iconic memory,can be more prone to Alzheimer's disease.[9]

  Echoic memory

Echoic memory represents SM for the auditory sense of hearing. Auditory information travels as sound waves which are sensed by hair cells in the ears. Information is sent to and processed in the temporal lobe. The first studies of echoic memory came shortly after Sperling investigated iconic memory using an adapted partial report paradigm.[10] Today, characteristics of echoic memory have been found mainly using a Mismatch Negativity (MMN) paradigm which utilizes EEG and MEG recordings.[11] MMN has been used to identify some of the key roles of echoic memory such as change detection and language acquisition. Change detection, or the ability to detect an unusual or possibly dangerous change in the environment independent of attention, is key to the survival of an organism.[12] With regards to language, a characteristic of children who begin speaking late in development is reduced duration of echoic memory.[13]

  Haptic memory

Haptic memory represents SM for the tactile sense of touch. Sensory receptors all over the body detect sensations such as pressure, itching, and pain. Information from receptors travel through afferent neurons in the spinal cord to the postcentral gyrus of the parietal lobe in the brain. This pathway comprises the somatosensory system. Evidence for haptic memory has only recently been identified resulting in a small body of research regarding its role, capacity, and duration.[14]. Already however, fMRI studies have revealed that specific neurons in the prefrontal cortex are involved in both SM, and motor preparation which provides a crucial link to haptic memory and its role in motor responses.[15]


  Relationship with other memory systems

SM is not involved in higher cognitive functions such as consolidation of memory traces or comparison of information.[16] Likewise, the capacity and duration of SM cannot be influenced by top-down control; a person cannot consciously think or choose what information is stored in SM, or how long it will be stored for.[3] The role of SM is to provide a detailed representation of our entire sensory experience for which relevant pieces of information can be extracted by short-term memory (STM) and processed by working memory (WM).[1] STM is capable of storing information for 10-15 seconds without rehearsal while working memory actively processes, manipulates, and controls the information. Information from STM can then be consolidated into long-term memory where memories can last a lifetime. The transfer of SM to STM is the first step in the Atkinson–Shiffrin memory model which proposes a structure of memory.

  See also

  References

  1. ^ a b Coltheart, Max (1980). "Iconic memory and visible persistence". Perception & Psychophysics 27 (3): 183–228. DOI:10.3758/BF03204258. 
  2. ^ Laureati, M.; E. Pagliarini, J. Mojet, E. Köster (2011-04). "Incidental learning and memory for food varied in sweet taste in children". Food Quality and Preference 22 (3): 264–270. 
  3. ^ a b c Winkler, Istvan; Nelson Cowan (2005). "From Sensory to Long-Term Memory Evidence from Auditory Memory Reactivation Studies". Experimental Psychology 52 (1): 3–20. 
  4. ^ Walsh, David; Larry Thompson (1978). "Age Differences in Visual Sensory Memory". Journal of Gerontology 33 (3): 383–387. 
  5. ^ Javitt, Daniel; Mitchell Steinscheider, Charles Schroeder, Joseph Arezzo (1996-10). "Role of cortical N-methyl-D-aspartate receptors in auditory sensory memory and mismatch negativity generation: implications for schizophrenia". Proceedings of the National Academy of Sciences USA 3: 11962–11967. 
  6. ^ Beste, Christian; Daniel Schneider, Jörg Epplen, Larissa Arning (2011-02/2011-03). "The functional BDNF Val66Met polymorphism affects functions of pre-attentive visual sensory memory processes". Neuropharmacology 60 (2-3): 467–471. 
  7. ^ Allen, Frank (1926). "The persistence of vision". American Journal of Physiological Optics 7: 439–457. 
  8. ^ Sperling, George (1960). "The information available in brief visual presentations". Psychological Monographs 74: 1–29. 
  9. ^ (2005). Fast decay of iconic memory in observers with mild cognitive impairments. PNAS Proceedings of the National Academy of Sciences of the United States of America, 102(5), 1797-1802. doi:10.1073/pnas.0408402102
  10. ^ Darwin; Turvey, Crowder (1972). "An auditory analogue of the sperling partial report procedure: Evidence for brief auditory storage". Cognitive Psychology 3: 255–267. DOI:10.1016/0010-0285(72)90007-2. http://www.haskins.yale.edu/Reprints/HL0119.pdf. Retrieved 2011-03-09. 
  11. ^ Sabri; Kareken, Dzemidzic, Lowe, Melara, (2003). "Neural correlates of auditory sensory memory and automatic change detection". NeuroImage 21: 69–74. DOI:10.1016/j.neuroimage.2003.08.033. PMID 14741643. 
  12. ^ Sabri; Kareken, Dzemidzic, Lowe, Melara, (2003). "Neural correlates of auditory sensory memory and automatic change detection". NeuroImage 21: 69–74. DOI:10.1016/j.neuroimage.2003.08.033. PMID 14741643. 
  13. ^ Grossheinrich, Nicola; Stefanie Kademann, Jennifer Bruder, Juergen Bartling, Waldemar Von Suchodoletz (2010-01). "Auditory sensory memory and language abilities in former late talkers: A mismatch negativity study". Psychophysiology 47 (5): 822–830. 
  14. ^ Dubrowski, Carnahan, Shih (2009), "Evidence for Haptic Memory", Third Joint EuroHaptics conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, http://www.computer.org/portal/web/csdl/doi/10.1109/WHC.2009.4810867, retrieved 2011-03-08 
  15. ^ D'Esposito, M.; D. Ballard, E. Zarahn and G. K. Aguirre (2002-03-15). "The Role of Prefrontal Cortex in Sensory Memory and Motor Preparation: An Event-Related fMRI Study". NeuroImage 11 (5): 400–408. DOI:10.1006/nimg.2000.0571. PMID 10806027. 
  16. ^ Dick, A. O. (1974). "Iconic memory and its relation to perceptual processing and other memory mechanisms". Perception & Psychophysics 16 (3): 575–596. DOI:10.3758/BF03198590. 

16. Elizabeth Irvine (2011). "Philosophical Psychology": Rich Experience and Sensory Memory(24), issue 2:159-176

   
               

 

Toutes les traductions de Sensory_memory


Contenu de sensagent

  • définitions
  • synonymes
  • antonymes
  • encyclopédie

dictionnaire et traducteur pour sites web

Alexandria

Une fenêtre (pop-into) d'information (contenu principal de Sensagent) est invoquée un double-clic sur n'importe quel mot de votre page web. LA fenêtre fournit des explications et des traductions contextuelles, c'est-à-dire sans obliger votre visiteur à quitter votre page web !

Essayer ici, télécharger le code;

SensagentBox

Avec la boîte de recherches Sensagent, les visiteurs de votre site peuvent également accéder à une information de référence pertinente parmi plus de 5 millions de pages web indexées sur Sensagent.com. Vous pouvez Choisir la taille qui convient le mieux à votre site et adapter la charte graphique.

Solution commerce électronique

Augmenter le contenu de votre site

Ajouter de nouveaux contenus Add à votre site depuis Sensagent par XML.

Parcourir les produits et les annonces

Obtenir des informations en XML pour filtrer le meilleur contenu.

Indexer des images et définir des méta-données

Fixer la signification de chaque méta-donnée (multilingue).


Renseignements suite à un email de description de votre projet.

Jeux de lettres

Les jeux de lettre français sont :
○   Anagrammes
○   jokers, mots-croisés
○   Lettris
○   Boggle.

Lettris

Lettris est un jeu de lettres gravitationnelles proche de Tetris. Chaque lettre qui apparaît descend ; il faut placer les lettres de telle manière que des mots se forment (gauche, droit, haut et bas) et que de la place soit libérée.

boggle

Il s'agit en 3 minutes de trouver le plus grand nombre de mots possibles de trois lettres et plus dans une grille de 16 lettres. Il est aussi possible de jouer avec la grille de 25 cases. Les lettres doivent être adjacentes et les mots les plus longs sont les meilleurs. Participer au concours et enregistrer votre nom dans la liste de meilleurs joueurs ! Jouer

Dictionnaire de la langue française
Principales Références

La plupart des définitions du français sont proposées par SenseGates et comportent un approfondissement avec Littré et plusieurs auteurs techniques spécialisés.
Le dictionnaire des synonymes est surtout dérivé du dictionnaire intégral (TID).
L'encyclopédie française bénéficie de la licence Wikipedia (GNU).

Copyright

Les jeux de lettres anagramme, mot-croisé, joker, Lettris et Boggle sont proposés par Memodata.
Le service web Alexandria est motorisé par Memodata pour faciliter les recherches sur Ebay.
La SensagentBox est offerte par sensAgent.

Traduction

Changer la langue cible pour obtenir des traductions.
Astuce: parcourir les champs sémantiques du dictionnaire analogique en plusieurs langues pour mieux apprendre avec sensagent.

 

5155 visiteurs en ligne

calculé en 0,062s


Je voudrais signaler :
section :
une faute d'orthographe ou de grammaire
un contenu abusif (raciste, pornographique, diffamatoire)
une violation de copyright
une erreur
un manque
autre
merci de préciser :